@startuml
sprite $mitten [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000FFFFFFFFFFFFFFFFFFFFFFFFE01EFFFFFFF8000000
000000CFFFFFFFFFFFFFFFFFFFFFFFF3CFFFFFFFFF200000
0000008FFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFF800000
0000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
0000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000
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000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFF300000000000
000000000788888888888888888888888884000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000009BBBBBBBBBBBBBBBBBBBBBBBBBBB800000000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
000000003555555555555555555555555555200000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MITTEN(_alias) ENTITY(rectangle,black,mitten,_alias,FA5 MITTEN)
!define FA5_MITTEN(_alias, _label) ENTITY(rectangle,black,mitten,_label, _alias,FA5 MITTEN)
!define FA5_MITTEN(_alias, _label, _shape) ENTITY(_shape,black,mitten,_label, _alias,FA5 MITTEN)
!define FA5_MITTEN(_alias, _label, _shape, _color) ENTITY(_shape,_color,mitten,_label, _alias,FA5 MITTEN)
skinparam folderBackgroundColor<<FA5 MITTEN>> White
@enduml